[日本語]

I(yi)-Chao Shen

ichaoshen@g.ecc.u-tokyo.ac.jp

I am an assistant professor at Department of Computer Science, the Graduate School of Information Science and Technology, The University of Tokyo. Previously, I was a project assistant professor at Department of Creative Informatics, and was a postdoctoral researcher in the same department supported by JSPS Postdoctoral Fellowships, working with Takeo Igarashi. I received my Ph.D. from National Taiwan University in 2020, where I was advised by Bing-Yu Chen.
My research focus on computer graphics, with a focus on inverse modeling of 2D graphics and 2D/3D content generation. Feel free to reach out to explore collaboration opportunities or I'm actively hiring PhD internships (recruit page, online webinar for some of my research, and an UTokyo IST Magazine Japanese article about me).

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News

  • [Oct 2026] ShapeNetPart (our SIGGRAPH ASIA 2016 paper) received the SIGGRAPH ASIA Test of Time Award 2026.
  • [Aug 2026] Three papers has been accepted to SIGGRAPH ASIA 2026.
  • [Aug 2026] Two papers has been conditionally accepted to SCF 2026 (ACM Symposium on Computational Fabrication).
  • [June 2026] One paper has been accepted to ECCV 2026.
2026
X-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction
Wangze Xu, Chu Zhou, Mae Yamaguchi, Linrui Dai, I-Chao Shen, Takashi Ijiri, Imari Sato
SIGGRAPH ASIA 2026 (Conference Track)
[paper] [project] [code]
Many-Videos Browsing: Interactive Visualization of Generated Video Collections
Jotaro Sakamiya, George Xu, Anran Qi, I-Chao Shen, Nadav Cohen, Yuki Koyama, Takeo Igarashi
SIGGRAPH ASIA 2026 (Conference Track)
[paper] [project] [video] [code]
Structure–Color Disentangled Anime Hair Synthesis via Flow Line
Tianyu Zhang, I-Chao Shen*, Haoran Xie* (*: co-corresponding authors)
SIGGRAPH ASIA 2026 (Conference Track)
[paper (coming soon!)] [project] [code]
ScrapCuts: Fabric Scrap Recomposition with Differentiable Cutline Optimization
Yinfei Qian, Quentin Becker, I-Chao Shen, Masahiro Kono, Hennes Rave, Maria Larsson, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2026
[paper (coming soon!)] [project] [code]
Hybrid Visual Simulation of Garment Wear
Kaito Kikuchi, Peizhuo Li, Rin Ishiguro, I-Chao Shen, Olga Sorkine-Hornung, Koya Narumi, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2026
[paper (coming soon!)] [project]
NoiseTilt: Noise-Tilted Reverse Kernels for Diffusion Reward Alignment
Jisung Hwang, Yunhong Min, Jaihoon Kim, I-Chao Shen*, Minhyuk Sung* (*: co-corresponding authors)
ECCV 2026
[paper] [code]
Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing
Kiyohiro Nakayama, I-Chao Shen, Ruofan Liu, Yiming Wang, Gordon Wetzstein, Takeo Igarashi
SIGGRAPH 2026 (Conference Track)
[paper] [project] [code]
Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting
Shuangkang Fang, I-Chao Shen, Xuanyang Zhang, ZeSheng Wang, Yufeng Wang, Wenrui Ding, Gang YU, Takeo Igarashi
CVPR 2026
[paper] [project] [code]
Axis-Aligned Document Dewarping
Chaoyun Wang, I-Chao Shen, Takeo Igarashi, Caigui Jiang
AAAI 2026 (Oral)
[paper] [code]
Cascaded Robust Rectification for Arbitrary Document Images
Chaoyun Wang, Quanxin Huang, I-Chao Shen, Takeo Igarashi, Nanning Zheng, Caigui Jiang
IEEE Transaction on Multimedia (TMM) 2026
[paper] [code]
Low-Barrier Dataset Collection with Real Human Body for Interactive Per-Garment Virtual Try-On
Zaiqiang Wu, Yechen Li, Jingyuan Liu, Yuki Shibata, Takayuki Hori, I-Chao Shen, Takeo Igarashi
IEEE Computer Graphics and Applications (CG&A) 2026
[paper]
LayerPack: Cross-Layer Consistency in Animation Inbetweening
Atsushi Maruyama, Sosui Koga, Akinobu Maejima, Yuki Koyama, I-Chao Shen, Takeo Igarashi
CVM 2026
[paper]
CleanAvatar: Artifact-free Gaussian Avatar via Mesh Guidance and Segmentation-driven Augmentation
Jinsong Zhang, I-Chao Shen, Jotaro Sakamiya, Yu-Kun Lai, Takeo Igarashi, Kun Li
CVM 2026
[paper]
2025
AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion
Hsiao-Yuan Chin*, I-Chao Shen*†, Yi-Ting Chiu, Ariel Shamir, Bing-Yu Chen† (*: joint first authors. †: Joint corresponding author.)
SIGGRAPH ASIA 2025 (Conference track)
[paper] [project]
ScrapReCover: An Interactive Optimization System for Freeform Patchwork Layouts
Masahiro Kono, Maria Larsson, I-Chao Shen, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2025
[paper] [project]
LayoutRectifier: An Optimization-based Post-processing for Graphic Design Layout Generation
I-Chao Shen, Ariel Shamir, Takeo Igarashi
Pacific Graphics 2025 (Journal track)
[paper] [project]
Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments
Zaiqiang Wu, I-Chao Shen, Takeo Igarashi
Pacific Graphics 2025 (Journal track)
[paper] [project]
MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh
Shuangkang Fang, I-Chao Shen, Yufeng Wang, Yi-Hsuan Tsai, Yi Yang, Shuchang Zhou, Wenrui Ding, Takeo Igarashi, Ming-Hsuan Yang
ICCV 2025 (Highlight, top 2.3%)
[paper] [project] [code]
NeRF Is a Valuable Assistant for 3D Gaussian Splatting
Shuangkang Fang, I-Chao Shen, Takeo Igarashi, Yufeng Wang, ZeSheng Wang, Yi Yang, Wenrui Ding, Shuchang Zhou
ICCV 2025
[paper] [project]
GarmentImage: Raster Encoding of Garment Sewing Patterns with Diverse Topologies
Yuki Tatsukawa, Anran Qi, I-Chao Shen, Takeo Igarashi
SIGGRAPH 2025 (Conference Track)
[paper] [project page] [code]
The Mokume Dataset and Inverse Modeling of Solid Wood Textures
Maria Larsson, Hodaka Yamaguchi, Ehsan Pajouheshgar, I-Chao Shen, Kenji Tojo, Chia-Ming Chang, Lars Hansson, Olof Broman, Takashi Ijiri, Ariel Shamir, Wenzel Jakob, Takeo Igarashi
SIGGRAPH 2025 (Transaction on Graphics)
[paper] [video] [project page] [code]
Approximating Procedural Models of 3D Shapes with Neural Networks
Ishtiaque Hossain, I-Chao Shen, Oliver van Kaick
Eurographics 2025
[paper] [supplemental material]
FontCraft: Multimodal Font Design Using Interactive Bayesian Optimization
Yuki Tatsukawa, I-Chao Shen, Mustafa Doga Dogan, Anran Qi, Yuki Koyama, Ariel Shamir, Takeo Igarashi
CHI 2025
a system allows non-expert users to create new fonts using multi-modal input
[paper] [project page] [arxiv] [video]
CompAct: Designing Interconnected Compliant Mechanisms with Active Material Integration
Humphrey Yang, I-Chao Shen, Nikolas Martelaro, Bo Zhu, Haoran Xie, Takeo Igarashi, Lining Yao
CHI 2025
[paper] [video]
Interactive Multilayer Gaussian Garments for Low-Cost Try-On
Ryan Zesch, I-Chao Shen, Haoran Xie, Bo Zhu, Shinjiro Sueda, Takeo Igarashi
Graphics Interface (GI) 2025 (Best Graphics Paper)
[paper] [video]
2024
FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications
Yuki Tatsukawa, I-Chao Shen, Anran Qi, Yuki Koyama, Takeo Igarashi, Ariel Shamir
Eurographics 2024
a visual language model that understand typography and support cross-lingual font retrieval and optimization
[paper] [project page] [DOI] [supplemental material] [code] [arxiv]
Learned Inference of Annual Ring Pattern of Solid Wood
Maria Larsson*, Takashi Ijiri*, I-Chao Shen, Hironori Yoshida, Ariel Shamir, Takeo Igarashi (*: joint first authors)
Computer Graphics Forum 2024
[paper] [DOI]
Virtual Measurement Garment for Per-Garment Virtual Try-On
Zaiqiang Wu*, Jingyuan Liu*, Long Hin Toby Chong, I-Chao Shen, Takeo Igarashi (*: joint first authors)
Graphics Interface 2024
a novel per-garment virtual try-on method which eliminates the need for the physical measurement garment
[paper] [project page] [video]
Improving Cache Placement for Efficient Cache-based Rendering
Yu-Ting Wu, I-Chao Shen
The Visual Computer 2024
a new method for generating better cache distribution for cache-based rendering algorithms
[paper]
StylePart: Image-based Shape Part Manipulation
I-Chao Shen, Li-Wen Su, Yu-Ting Wu, Bing-Yu Chen
The Visual Computer 2024
a latent mapping function that connects the image generative latent space and the 3D man-made shape attribute latent space
[paper] [project page] [supplemental material] [arxiv]
2023
NeRF-In: Free-Form Inpainting for Pretrained NeRF with RGB-D Priors
I-Chao Shen*, Hao-Kang Liu*, Bing-Yu Chen (*: joint first authors)
IEEE Computer Graphics and Applications (CG&A) 2023 (Best paper award Runner up)
an optimization framework that enables users to remove unwanted objects in a pre-trained NeRF
[paper] [project page] [video]
Palette-Based and Harmony-Guided Colorization for Vector Icons
Miao Lin*, I-Chao Shen*, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen (*: joint first authors)
Computer Graphics Forum, Vol. 42, No. 7, (Proceedings of Pacific Graphics 2023 (PG 2023), Daejeon, Korea), 2023.
a palette-based colorization algorithm for vector icons without the need for rasterization.
[paper] [project page] [video]
Data-guided Authoring of Procedural Models of Shapes
Ishtiaque Hossain, I-Chao Shen, Takeo Igarashi, Oliver van Kaick
Computer Graphics Forum, Vol. 42, No. 7, (Proceedings of Pacific Graphics 2023 (PG 2023), Daejeon, Korea), 2023.
a data-guided assistive system that can create a procedural model to replicate a collection of reference shapes.
[paper] [project page] [supplemental material] [code]
EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP
I-Chao Shen, Fu-Yin Cherng, Takeo Igarashi, Wen-Chieh Lin, Bing-Yu Chen
Computer Graphics Forum, Volume 42, Issue 6, September 2023
an assistive system for designing high usability icons with a novel icon-specific visual-language model.
[paper] [project page] [video] [arxiv] [IconCEPT10K dataset]
360MVSNet: Deep Multi-view Stereo Network with 360° Images for Indoor Scene Reconstruction
Ching-Ya Chiu, Yu-Ting Wu, I-Chao Shen, Yung-Yu Chuang
IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2023 (Algorithm Track)
a deep learning network for multi-view stereo with 360° images.
[paper] [project page] [supplemental material]
2022
StyleFaceUV: a 3D Face UV Map Generator for View-Consistent Face Image Synthesis
Wei-Chieh Chung*, Jian-Kai Zhu*, I-Chao Shen, Yu-Ting Wu, Yung-Yu Chuang (*: joint first authors)
British Machine Vision Conference (BMVC) 2022
an approach for generating detailed 3D faces using a pre-trained StyleGAN2 model.
[paper] [project page] [supplemental material]
ODEN: Live Programming for Neural Network Architecture Editing
Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato, Takeo Igarashi
In Proceedings of 26th International Conference on Intelligent User Interfaces (IUI 2022), Online, 2022.03.22-25.
a intelligent neural network architecture editing system using live programming techniques
[paper] [project page] [demo video] [presentation video]
2021
Per Garment Capture and Synthesis for Real-time Virtual Try-on
Toby Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi
in proceeding of User Interface Software and Technology (UIST) 2021
a real-time virtual try-on using per garment capture and synthesis workflow
[paper] [project page] [video] [arxiv] [UTokyo english press] [Science Japan (JST)]
Data-driven Sketch Beautification with Neural Feature Representation
I-Chao Shen
IEEE Computer Graphics and Applications (CG&A) 2021
a data-driven approach for beautifying freehand sketches
[paper] [project page]
Multi-Resolution Shared Representative Filtering for Real-Time Depth Completion
Yu-Ting Wu, Tzu-Mao Li, I-Chao Shen, Hong-Shiang Lin, Yung-Yu Chuang
High-Performance Graphics (HPG) 2021
a real-time depth completion algorithm which can effectively handle large missing regions of depth maps
[paper] [project page]
ClipGen: A Deep Generative Model for Clipart Vectorization and Synthesis
I-Chao Shen, Bing-Yu Chen
Transaction on Visualization and Computer Graphics (TVCG), 2021
a novel deep learning-based approach for automatically vectorizing and synthesizing the clipart of man-made objects
[paper] [project page] [arxiv]
ClipFlip : Multi-view Clipart Design
I-Chao Shen, Kuan-Hung Liu, Li-Wen Su, Yu-Ting Wu, Bing-Yu Chen
Computer Graphics Forum, Volume 40, Issue 1, Feb 2021
an assistive system for clipart design by providing visual scaffolds from the unseen viewpoints
[paper] [project page] [supplemental material] [arxiv]
Interactive Optimization of Generative Image Modeling using Sequential Subspace Search and Content-based Guidance
Toby Chong Long Hin*, I-Chao Shen*, Issei Sato, Takeo Igarashi (*: joint first authors)
Computer Graphics Forum, Volume 40, Issue 1, Feb 2021
a human-in-the-optimization method that allows users to directly explore and search the latent vector space of generative image modeling
[paper] [project page] [arxiv]
2020 and before
ZomeFab: Cost-effective Hybrid Fabrication with Interior Zometool Structure
I-Chao Shen, Ming-Shiuan Chen, Chun-Kai Huang, Bing-Yu Chen
Computer Graphics Forum, Volume 39, Issue 1, Feb 2020
a hybrid 3D fabrication method that combines 3D printing and the Zometool construction set to achieve compact fabrication
[paper] [project page] [arxiv]
Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation
I-Chao Shen, Shu-Hsuan Hsu, Bing-Yu Chen
to appear in IJCAI-PRICAI 2020 Workshop on Knowledge Based Reinforcement Learning (KBRL)
a semi-supervised transfer learning method for deep reinforcement learning
[paper] [arXiv] [present video]
Director-360: Introducing Camera Handling to 360 Cameras
Hao-Juan Huang, I-Chao Shen, Liwei Chan
in proceeding of MobileHCI 2020
[paper]
Perception-Driven Semi-Structured Boundary Vectorization
Shayan Hoshyari, Edoardo A. Dominici, Alla Sheffer, Nathan Carr, Duygu Ceylan,
Zhaowen Wang, I-Chao Shen
ACM Transaction on Graphics (Proceedings of SIGGRAPH 2018)
a boundary vectorization approach leverages human perception of shapes to generate vector images consistent with viewer expectations
[paper] [project page] [bib]
High-resolution 360 Video Foveated Stitching for Real-time VR
Wei-Tse Lee*, Hsin-I Chen*, Ming-Shiuan Chen, I-Chao Shen, Bing-Yu Chen (*: joint first authors)
Computer Graphics Forum (Proceedings of Pacific Graphics 2017)
a real-time 360◦ video foveatedstitching framework
[paper] [slide] [bib]
A Scalable Active Framework for Region Annotation in 3D Shape Collections
Li Yi, Vladimir G. Kim, Duygu Ceylan, I-Chao Shen, Mengyan Yan, Hao Su, Cewu Lu, Qixing Huang, Alla Sheffer, Leonidas Guibas
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2016)
(SIGGRAPH ASIA Test of Time Award 2026)
a novel active learning method capable of enriching massive geometric datasets with accurate semantic region annotations
[paper] [project page] [supplemental] [bib]
Retargeting 3D Objects and Scenes with a General Framework
Chun-Kai Huang, Yi-Ling Chen, I-Chao Shen, Bing-Yu Chen
Computer Graphics Forum (Proceedings of Pacific Graphics 2016)
an interactive method suitable for retargeting both 3D objects and scenes
[paper] [project page] [supplemental] [slide] [bib]
Data-driven Handwriting Synthesis in a Conjoined Manner
Hsin-Yi Chen, Tse-Ju Lin, I-Chao Shen, Bing-Yu Chen
Computer Graphics Forum (Proceedings of Pacific Graphics 2015)
a novel method for synthesizing handwritten text according to the writer’s style while considering characters’ conjoined property
[paper] [project page] [slide] [bib]
Gestalt Rule Feature Points
I-Chao Shen, Wen-Huang Cheng
IEEE Transactions on Multimedia (TMM), volume 17, number 4, page 526-537, April 2015.
a new approach for detecting reliable visual features from images in different visual styles (e.g., a photo and a painting)
[paper] [bib]
Geometrically Consistent Stereoscopic Image Editing using Patch-based Synthesis
Sheng-Jie Luo, Ying-Tse Sun, I-Chao Shen, Bing-Yu Chen, Yung-Yu Chuang,
IEEE Transactions on Visualization and Computer Graphics (TVCG), Vol.21, No. 1, pp. 56-67, January 2015.
a patch-based synthesis framework for stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion
[paper] [project page] [bib]
Stroke-guided Image Synthesis for Skeletal Structure Editing
Sheng-Jie Luo, Chin-Yu Lin, I-Chao Shen, Bing-Yu Chen,
Computer Graphics Forum (Pacific Graphics 2013)
a technique for synthesizing image objects with different skeletal structures while respecting to an input image object
[paper] [project page] [ slide] [bib]
Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
Sheng-Jie Luo, I-Chao Shen, Bing-Yu Chen, Wen-Huang Cheng, Yung-Yu Chuang,
SIGGRAPH ASIA 2012
a novel technique for seamless stereoscopic image cloning, which performs both shape adjustment and color blending
[paper] [project page] [bib]

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Preprint

AvatarPerfect: User-Assisted 3D Gaussian Splatting Avatar Refinement with Automatic Pose Suggestion
Jotaro Sakamiya, I-Chao Shen, Jinsong Zhang, Mustafa Doga Dogan, Takeo Igarashi
arXiv, 2024
a user-assisted method to enhance the quality of 3DGS avatars.
[arxiv]
AutoPoly: Predicting a Polygonal Mesh Construction Sequence from a Silhouette Image
I-Chao Shen, Yu Ju (Edwin) Chen, Oliver van Kaick, Takeo Igarashi
arXiv, 2022
a hybrid method that generates a polygonal mesh construction sequence from a silhouette image
[arxiv] [project page]

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Short Paper, Poster, and Demo

Macro3DGS: Sharp 3D Gaussian Splatting of Macro-Scale Subjects from Sparse Focal Slices
Jaewoo Lee, Jinxiu Liang, Minggui Teng, Wangze Xu, Takashi Ijiri, Shin Ishihara, Yuta Asano, I-Chao Shen, Boxin Shi, Imari Sato
SIGGRAPH ASIA 2026 Technical Communication
[paper]
Designing Reconfigurable Joints
Atsushi Maruyama, Maria Larsson, I-Chao Shen, Takeo Igarashi
SIGGRAPH ASIA 2024 Technical Communication (Honorable Mention Award)
[paper]
DualAvatar: Robust Gaussian Splatting Avatar with Dual Representation
Jinsong Zhang, I-Chao Shen, Jotaro Sakamiya, Yu-Kun Lai, Takeo Igarashi, Kun Li
SIGGRAPH 2024 Poster
[paper] [poster]
Generating Font Variations Using Latent Space Trajectory
Sotaro Kanazawa, I-Chao Shen, Yuki Tatsukawa, Takeo Igarashi
SIGGRAPH 2024 Poster
[paper] [poster]
Real-Time Virtual Try-On Using Generative AI
Zaiqiang Wu, I-Chao Shen, Yuki Shibata, Takayuki Hori, Mengjia Jin, Wataru Kubo, Takeo Igarashi
SIGGRAPH 2024 Real-Time Live!
3D Reconstruction from Sketch with Hidden Lines by Two-Branch Diffusion Model
Yuta Fukushima, Anran Qi, I-Chao Shen, Yulia Gryaditskaya, Takeo Igarashi
Eurographics 2024 Short Paper
[paper]
MicroGlam: Microscopic Skin Image Dataset with Cosmetics
Toby Chong, Alina Chadwick, I-Chao Shen, Haoran Xie, Takeo Igarashi
SIGGRAPH ASIA 2023 Technical Communication
[paper]
Computational Design of Nebuta-like Paper-on-Wire Artworks
Naoki Agata, Anran Qi, Yuta Noma, I-Chao Shen, Takeo Igarashi
SIGGRAPH 2023 Poster
[paper] [poster]
Palette-Based Colorization for Vector Icons
Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen
SIGGRAPH 2023 Poster
[paper] [poster]
OVERPAINT: Automatic Multi-Layer Stencil Generation without Bridges
Yuta Fukushima, Anran Qi, I-Chao Shen, Takeo Igarashi
SIGGRAPH ASIA 2022 Technical Communication
[paper]
Guided Image Weathering using Image-to-Image Translation
Li-Yu Chen, I-Chao Shen, Bing-Yu Chen
SIGGRAPH ASIA 2021 Technical Communication
[paper] [presentation video]
Real-time Image-based Virtual Try-on with Measurement Garment
Toby Chong, I-Chao Shen, Yunfei Qian, Nobuyuki Umetani, Takeo Igarashi
SIGGRAPH ASIA 2021 Emerging Technologies
[paper]
User-Assisted Disparity Maps
Hsin-Yi Chen, Yi-Shan Lin, I-Chao Shen, Sheng-Jie Luo, Wen-Huang Cheng, Bing-Yu Chen,
Pacific Graphics 2012 Short Paper
an intuitive and efficient system for correcting the artifacts and noises caused by imperfect disparity estimation
[project Page] [paper] [bib]

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Award

  • SIGGRAPH ASIA Test of Time Award 2026 (for the SIGGRAPH Asia 2016 ShapeNetPart paper), 2026
  • Funai Information Technology Award for Young Researchers (船井研究奨励賞), 2026
  • IPPR Best Ph.D. dissertation, honorable mention award (博士論文獎 佳作), 2021
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    Research Funds

  • ISPF International Collaboration Awards (UK - Japan), Japan-side PI, 2026-2029
  • UTokyo Global Activity Support Program for Young Researchers, 2026
  • UTokyo x Google, AI Symbiotic Future Society Program, Japan, PI, 2025-2026
  • NII Open Collaborative Research, Japan, PI, 2025-2026 [Link]
  • JSPS Grant-in-Aid for Early-Career Scientists (科研費 若手研究), PI, 2023-2028 [Link]
  • JST AIP Challenge Researcher (CREST AIPチャレンジプログラム), PI, 2021 [Link]
  • JSPS Grant-in-Aid for Scientific Research for JPSP foreign fellow (外国人特別研究員), Co-PI, 2021-2023 [Link]
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    Mentored (Visiting) Students

  • Nadav Cohen (Reichman University), Jisung Hwang (KAIST), Mingi Lee (Seoul National University), Tianyu Zhang (JAIST), Xuanda Yang (UCSD)

  • Academic services

  • International Program Committee, Eurographics 2027 [Link]
  • International Program Committee, Pacific Graphics 2026 [Link]
  • The Visual Computer, Editor, 2026 - Now [Link]
  • Technical Papers Committee, SIGGRAPH 2026 [Link]
  • Technical Papers Committee, SIGGRAPH Asia 2025 [Link]
  • International Program Committee, Pacific Graphics 2025 [Link]
  • Short Papers Program Committee (PC), Eurographics 2025 [Link]
  • Technical Papers COI Coordinator, SIGGRAPH 2025 [Link]
  • Technical Papers Committee, SIGGRAPH Asia 2024 [Link]
  • Technical Program Committee, AAAI 2023 [Link], 2024 [Link], 2025 [Link]
  • Reviewer: SIGGRAPH, SIGGRAPH ASIA, Pacific Graphics, Eurographics, NeurIPS, ICLR, ICML, CVPR, CHI, UIST, WACV, BMVC
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    Domestic (Japan) Papers and Posters

    アニメ制作のための構造を考慮した絵コンテ生成システム, 齋藤峻, 前島謙宣, 小山裕己, I-Chao Shen, 五十嵐健夫. VC 2026 (ロング発表)
    個別衣服の学習によるリアルタイム仮想試着, Zaiqiang Wu, Jingyuan Liu, Yechen Li, Toby Chong, I-Chao Shen, 五十嵐 健夫 (東京大学), 金 孟佳, 久保 渉, 柴田 勇希, 堀 隆之, 田之上 隼人, 西原 大輝 (ソフトバンク) (デモ)
    Human-in-the-loopによる3D Gaussian Splattingのゴミ除去手法, 坂宮 丞太郎, Jinsong Zhang, I-Chao Shen, Takeo Igarashi. VC 2024 Paper (ショート発表)
    自己教師あり学習を用いたモーションの連続性の学習, Naoki Agata, I-Chao Shen, Takeo Igarashi. VC 2024 Paper (ロング発表)
    「ねぶた風紙細工」をデザインするためのアルゴリズム, Naoki Agata, Anran Qi, Yuta Noma, I-Chao Shen, Takeo Igarashi. VC 2023 Paper (ロング発表)
    タイポグラフィに特化した視覚言語モデル, 裕貴 立川, 奕超 沈, 安然 祁, 裕己 小山, 健夫 五十嵐, and アリエル シャミール. VC 2023 Paper (ショート発表)
    OVERPAINT: 橋を用いない多層ステンシルの自動生成, Yuta Fukushima, Anran Qi, I-Chao Shen, Takeo Igarashi. VC 2022 Poster

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    Misc

    Visual Computing and HCI conference information [link]
    if you have conference information you want to add to the list, welcome to send a pull request.
    A Curated List of Computational Font Typography Research [link]
    a collection of researches of computational font and typography research.
    Latex template post-process scripts [link]
    a collection of scripts to post-process the latex code to be ready to upload to arxiv or submit the camera-ready version.
    All-in-one latex template [link]
    a latex paper template that supports various conferences across research fields including computer graphics, computer vision, and hci.

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